package Class::Trigger; use strict; use vars qw($VERSION); $VERSION = "0.10_01"; use Carp (); my (%Triggers, %TriggerPoints); sub import { my $class = shift; my $pkg = caller(0); $TriggerPoints{$pkg} = { map { $_ => 1 } @_ } if @_; # export mixin methods no strict 'refs'; my @methods = qw(add_trigger call_trigger); *{"$pkg\::$_"} = \&{$_} for @methods; } sub add_trigger { my $proto = shift; my $triggers = __fetch_triggers($proto); while (my($when, $code) = splice @_, 0, 2) { __validate_triggerpoint($proto, $when); Carp::croak('add_trigger() needs coderef') unless ref($code) eq 'CODE'; push @{$triggers->{$when}}, $code; } 1; } sub call_trigger { my $self = shift; my $when = shift; if (my @triggers = __fetch_all_triggers($self, $when)) { # any triggers? $_->($self, @_) for @triggers; } else { # if validation is enabled we can only add valid trigger points # so we only need to check in call_trigger() if there's no # trigger with the requested name. __validate_triggerpoint($self, $when); } } sub __fetch_all_triggers { my ($obj, $when, $list, $order) = @_; my $class = ref $obj || $obj; my $return; unless ($list) { # Absence of the $list parameter conditions the creation of # the unrolled list of triggers. These keep track of the unique # set of triggers being collected for each class and the order # in which to return them (based on hierarchy; base class # triggers are returned ahead of descendant class triggers). $list = {}; $order = []; $return = 1; } no strict 'refs'; my @classes = @{$class . '::ISA'}; push @classes, $class; foreach my $c (@classes) { next if $list->{$c}; if (UNIVERSAL::can($c, 'call_trigger')) { $list->{$c} = []; __fetch_all_triggers($c, $when, $list, $order) unless $c eq $class; if (defined $when && $Triggers{$c}{$when}) { push @$order, $c; $list->{$c} = $Triggers{$c}{$when}; } } } if ($return) { my @triggers; foreach my $class (@$order) { push @triggers, @{ $list->{$class} }; } if (ref $obj && defined $when) { my $obj_triggers = $obj->{__triggers}{$when}; push @triggers, @$obj_triggers if $obj_triggers; } return @triggers; } } sub __validate_triggerpoint { return unless my $points = $TriggerPoints{ref $_[0] || $_[0]}; my ($self, $when) = @_; Carp::croak("$when is not valid triggerpoint for ".(ref($self) ? ref($self) : $self)) unless $points->{$when}; } sub __fetch_triggers { my ($obj, $proto) = @_; # check object based triggers first return ref $obj ? $obj->{__triggers} ||= {} : $Triggers{$obj} ||= {}; } 1; __END__ =head1 NAME Class::Trigger - Mixin to add / call inheritable triggers =head1 SYNOPSIS package Foo; use Class::Trigger; sub foo { my $self = shift; $self->call_trigger('before_foo'); # some code ... $self->call_trigger('middle_of_foo'); # some code ... $self->call_trigger('after_foo'); } package main; Foo->add_trigger(before_foo => \&sub1); Foo->add_trigger(after_foo => \&sub2); my $foo = Foo->new; $foo->foo; # then sub1, sub2 called # triggers are inheritable package Bar; use base qw(Foo); Bar->add_trigger(before_foo => \&sub); # triggers can be object based $foo->add_trigger(after_foo => \&sub3); $foo->foo; # sub3 would appply only to this object =head1 DESCRIPTION Class::Trigger is a mixin class to add / call triggers (or hooks) that get called at some points you specify. =head1 METHODS By using this module, your class is capable of following two methods. =over 4 =item add_trigger Foo->add_trigger($triggerpoint => $sub); $foo->add_trigger($triggerpoint => $sub); Adds triggers for trigger point. You can have any number of triggers for each point. Each coderef will be passed a the object reference, and return values will be ignored. If C is called as object method, whole current trigger table will be copied onto the object and the new trigger added to that. (The object must be implemented as hash.) my $foo = Foo->new; # this trigger ($sub_foo) would apply only to $foo object $foo->add_trigger($triggerpoint => $sub_foo); $foo->foo; # And not to another $bar object my $bar = Foo->new; $bar->foo; Any triggers added to the class after adding a trigger to an object will not be fired for the object because the object now has a private copy of the triggers. =item call_trigger $foo->call_trigger($triggerpoint, @args); Calls triggers for trigger point, which were added via C method. Each triggers will be passed a copy of the object as the first argument. Remaining arguments passed to C will be passed on to each trigger. Triggers are invoked in the same order they were defined. =back =head1 TRIGGER POINTS By default you can make any number of trigger points, but if you want to declare names of trigger points explicitly, you can do it via C. package Foo; use Class::Trigger qw(foo bar baz); package main; Foo->add_trigger(foo => \&sub1); # okay Foo->add_trigger(hoge => \&sub2); # exception =head1 FAQ B Thanks to everyone at POOP mailing-list (http://poop.sourceforge.net/). =over 4 =item Q. This module lets me add subs to be run before/after a specific subroutine is run. Yes? =item A. You put various call_trigger() method in your class. Then your class users can call add_trigger() method to add subs to be run in points just you specify (exactly where you put call_trigger()). =item Q. Are you aware of the perl-aspects project and the Aspect module? Very similar to Class::Trigger by the look of it, but its not nearly as explicit. Its not necessary for foo() to actually say "triggers go *here*", you just add them. =item A. Yep ;) But the difference with Aspect would be that Class::Trigger is so simple that it's easy to learn, and doesn't require 5.6 or over. =item Q. How does this compare to Sub::Versive, or Hook::LexWrap? =item A. Very similar. But the difference with Class::Trigger would be the explicitness of trigger points. In addition, you can put hooks in any point, rather than pre or post of a method. =item Q. It looks interesting, but I just can't think of a practical example of its use... =item A. (by Tony Bowden) I originally added code like this to Class::DBI to cope with one particular case: auto-upkeep of full-text search indices. So I added functionality in Class::DBI to be able to trigger an arbitary subroutine every time something happened - then it was a simple matter of setting up triggers on INSERT and UPDATE to reindex that row, and on DELETE to remove that index row. See L and its source code to see it in action. =back =head1 AUTHOR Original idea by Tony Bowden Etony@kasei.comE in Class::DBI. Code by Tatsuhiko Miyagawa Emiyagawa@bulknews.netE. This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself. =head1 SEE ALSO L =cut